scenic.core.distributions¶
Objects representing distributions that can be sampled from.
Summary of Module Members¶
Functions
Dependencies which must be sampled before this value. |
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Decorator for wrapping a function so that it can take distributions as arguments. |
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Decorator for wrapping a method so that it can take distributions as arguments. |
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Like distributionFunction, but additionally specifies that the function is monotonic. |
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Whether this value requires sampling. |
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Lower and upper bounds on this value, if known. |
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Wrap Python data types with Distributions, if necessary. |
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Original function underlying a distribution wrapper. |
Classes
Distribution resulting from accessing an attribute of a distribution |
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Distribution with a custom sampler given by an arbitrary function |
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Dictionary which is the identity map by default. |
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Distribution over a range of integers. |
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Abstract class for distributions. |
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Distribution resulting from passing distributions to a function |
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Distribution resulting from passing distributions to a method of a fixed object |
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Distribution selecting among values based on another distribution. |
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Normal distribution |
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Distribution resulting from applying an operator to one or more distributions |
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Distribution over a finite list of options. |
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Uniform distribution over a range |
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Abstract class for values which can be sampled, possibly depending on other values. |
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Truncated normal distribution. |
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Distributions over tuples (or namedtuples, or lists). |
Exceptions
Exception used to signal that the sample currently being generated must be rejected. |
Member Details¶
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exception
RejectionException
[source]¶ Bases:
Exception
Exception used to signal that the sample currently being generated must be rejected.
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class
Samplable
(dependencies)[source]¶ Bases:
scenic.core.lazy_eval.LazilyEvaluable
Abstract class for values which can be sampled, possibly depending on other values.
Samplables may specify a proxy object ‘self._conditioned’ which must have the same distribution as the original after conditioning on the scenario’s requirements. This allows transparent conditioning without modifying Samplable fields of immutable objects.
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static
sampleAll
(quantities)[source]¶ Sample all the given Samplables, which may have dependencies in common.
Reproducibility note: the order in which the quantities are given can affect the order in which calls to random are made, affecting the final result.
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sampleGiven
(value)[source]¶ Sample this value, given values for all its dependencies.
The default implementation simply returns a dictionary of dependency values. Subclasses must override this method to specify how actual sampling is done.
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static
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class
Distribution
(*dependencies, valueType=None)[source]¶ Bases:
scenic.core.distributions.Samplable
Abstract class for distributions.
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defaultValueType
¶ alias of
builtins.float
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property
isPrimitive
¶ Whether this is a primitive Distribution.
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bucket
(buckets=None)[source]¶ Construct a bucketed approximation of this Distribution.
This function factors a given Distribution into a discrete distribution over buckets together with a distribution for each bucket. The argument buckets controls how many buckets the domain of the original Distribution is split into. Since the result is an independent distribution, the original must support clone().
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class
CustomDistribution
(sampler, *dependencies, name='CustomDistribution', evaluator=None)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution with a custom sampler given by an arbitrary function
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class
TupleDistribution
(*coordinates, builder=<class 'tuple'>)[source]¶ Bases:
scenic.core.distributions.Distribution
,collections.abc.Sequence
Distributions over tuples (or namedtuples, or lists).
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toDistribution
(val)[source]¶ Wrap Python data types with Distributions, if necessary.
For example, tuples containing Samplables need to be converted into TupleDistributions in order to keep track of dependencies properly.
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class
FunctionDistribution
(func, args, kwargs, support=None)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution resulting from passing distributions to a function
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distributionFunction
(method, support=None)[source]¶ Decorator for wrapping a function so that it can take distributions as arguments.
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monotonicDistributionFunction
(method)[source]¶ Like distributionFunction, but additionally specifies that the function is monotonic.
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class
MethodDistribution
(method, obj, args, kwargs)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution resulting from passing distributions to a method of a fixed object
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distributionMethod
(method)[source]¶ Decorator for wrapping a method so that it can take distributions as arguments.
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class
AttributeDistribution
(attribute, obj)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution resulting from accessing an attribute of a distribution
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class
OperatorDistribution
(operator, obj, operands)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution resulting from applying an operator to one or more distributions
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class
MultiplexerDistribution
(index, options)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution selecting among values based on another distribution.
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class
Range
(low, high)[source]¶ Bases:
scenic.core.distributions.Distribution
Uniform distribution over a range
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class
Normal
(mean, stddev)[source]¶ Bases:
scenic.core.distributions.Distribution
Normal distribution
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class
TruncatedNormal
(mean, stddev, low, high)[source]¶ Bases:
scenic.core.distributions.Normal
Truncated normal distribution.
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class
DiscreteRange
(low, high, weights=None)[source]¶ Bases:
scenic.core.distributions.Distribution
Distribution over a range of integers.
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class
Options
(opts)[source]¶ Bases:
scenic.core.distributions.MultiplexerDistribution
Distribution over a finite list of options.
Specified by a dict giving probabilities; otherwise uniform over a given iterable.